mods & tools

Custom mods and the tools to run them

We write the gameplay systems that make your server different, and the admin tools that stop your team editing JSON by hand at midnight.

what we build

Built for your server, not a template

server mods

Gameplay systems

World events, AI behaviour, economy rules, progression and anything else your server needs, written as clean server-side script.

client packs

Client-side packs

UI tweaks, vehicle and item config fixes and quality-of-life changes, bundled so players download one thing.

web tools

Admin panels & editors

Browser tools that let your team edit traders, loot or settings together, with validation so nobody breaks the server by accident.

integrations

Discord & automation

Announcements, alerts, reports and bots wired into the server, so your community sees what's happening.

data

Catalogues & renders

Every item on your server dumped, classified and rendered straight from the game engine, ready for wikis, shops or tools.

diagnostics

Crash investigation

Server dumps decoded to the exact class or script that crashed, then fixed at the source, not papered over.

example

A market editor two admins use at once

For The Hoard we built a shared web editor for the in-game market: drag item types into categories, drop categories onto trader machines, and every change is checked for errors before export.

  • 9,374 items shown with their real in-game picture
  • Colour variants grouped automatically from the game's config
  • "Fits this gun" attachment picker, read from weapon slots
  • Live updates between editors, with a change log

questions

Common questions

Do I own the code?

Yes. Unless we agree otherwise up front, the code we write for you is yours, delivered with the source and notes on how it works.

Will it work with my other mods?

We test against your actual mod list on a separate test server before anything is released, and we keep script size and dependencies down.

Can you fix or extend an existing mod?

Often, yes, depending on the mod's licence. Send us what you're using and what you want changed.

next step

Got a mod idea or a tool you wish existed?

Tell us what you need. We reply with a clear plan and a quote. No obligation.